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using System; 
class ThrowRoll 
{ 
    public static void Main () 
    { 
        int roll = 0; 
        Random rnd = new Random (); // Please help me explain what Random means or usage? What I know is this sentence creates a variable that stores random numbers 
        roll = (int) rnd.Next (1,7); 
        Console.WriteLine ("Start the dice"); 
        Console.WriteLine ("This time the roll is: {0}", roll); 
        switch (roll) 
        { 
            case 1: 
            case 3: 
            case 5: 
                Console.WriteLine ("The dice is odd"); break; 
            case 2: 
            case 4: 
            case 6: 
                Console.WriteLine ("The dice is even"); break; 
            default: 
                Console.WriteLine ("Dice is not 1 ~ 6"); break; 
        } 
    } 
} |   
 
 
 
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