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I used VC+DX3D to write a program to draw a 3D cube, and everything else was normal. I didn’t expect the back surface to block the front surface.
For example: a cube placed directly in front, the front plane is larger than the back plane (due to the principle of vision), so it shows that a smaller plane appears in the center of the front plane, which is the back plane. . .
I don't know why |
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