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GetPixel () SetPixel () execution efficiency

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Post time: 2020-3-22 22:00:01
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Advice I have the following code to deepen the brightness of pixels in an area
The efficiency of actual execution is too slow.A better solution is required.

COLORREF rgb;
BYTE r, g, b;
for (UINT x = 0; x <xMax; x ++)
{
  for (UINT y = 0; y <yMax; y ++)
  {
    rgb = GetPixel (x, y);
    r = GetR (rgb);
    g = GetG (rgb);
    b = GetB (rgb);
    r + = 20; g + = 20; b + = 20; // The overflow problem need not be considered ... small hidden dangers ...
    SetPixel (x, y, RGB (r, g, b);
  }
}
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Post time: 2020-7-4 20:45:01
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Do not display pixels one by one, display them together after modification in the memory
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Post time: 2020-7-5 22:00:02
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Agree upstairs!
Cache it.
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 Author| Post time: 2020-7-12 09:15:01
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Is the modified memDC
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Post time: 2020-7-13 18:15:02
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You can use GetObject to get the graphic data pointer, and then directly operate
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