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Help: ASSERT problem when calling Socket in DLL!

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Post time: 2020-3-15 19:30:02
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In a WEB application server program, it is specifically responsible for handling the browser client's request. When receiving a user's request to download a file, it calls a DLL function to the file server to obtain the requested file.
File transfer functions are implemented using Socket. There was no problem when transmitting the first file. When the second download request came, the web server called the function in the DLL.

What went wrong is in sockscore.cpp
BOOL CAsyncSocket :: AsyncSelect (long lEvent) method:

ASSERT (pState-> m_hSocketWindow! = NULL);

Checked some posts on the Internet, saying that it is a problem with multi-thread calling Socket, use Attach and Detach
To deal with. My Socket call is encapsulated in a DLL, as follows:

How can I modify it? !! !!

int getRemoteFile (CString strIP, CString fName, int port)
{

int nRet = 0; // return value

AfxSocketInit (NULL); / should comment this line?

CSocket sockClient;
sockClient.Create ();

sockClient.Connect (strIP, port);

int dataLength, cbBytesRet, cbLeftToReceive;
// pointer to buffer for receiving data
// (memory is allocated after obtaining file size)
BYTE * recdData = NULL;
    
CFile destFile;
CFileException fe;
BOOL bFileIsOpen = FALSE;
    
// open / create target file that receives the transferred data
    
if (! (bFileIsOpen = destFile.Open (fName, CFile :: modeCreate |
CFile :: modeWrite | CFile :: typeBinary,&fe)))
{
TCHAR strCause [256];
fe.GetErrorMessage (strCause, 255);
TRACE ("GetFileFromRemoteSender encountered an error");
// AfxMessageBox (strCause);
/ * you should handle the error here * /
        
nRet = -1;
goto PreReturnCleanup;
}
    
// get the file's size first
cbLeftToReceive = sizeof (dataLength);
do
{
BYTE * bp = (BYTE *) (&dataLength) + sizeof (dataLength)-cbLeftToReceive;
cbBytesRet = sockClient.Receive (bp, cbLeftToReceive);
        
// test for errors and get out if they occurred
if (cbBytesRet == SOCKET_ERROR || cbBytesRet == 0)
{
int iErr = :: GetLastError ();
// TRACE ("GetFileFromRemoteSite returned a socket error");
/ * you should handle the error here * /
            
nRet = -2;
goto PreReturnCleanup;
}
        
// good data was retrieved, so accumulate
// it with already-received data
cbLeftToReceive-= cbBytesRet;
}
while (cbLeftToReceive> 0);

dataLength = ntohl (dataLength);

// now get the file in RECV_BUFFER_SIZE chunks at a time
    
recdData = new byte [RECV_BUFFER_SIZE];
cbLeftToReceive = dataLength;
    
do
{
int iiGet, iiRecd;

iiGet = (cbLeftToReceive <RECV_BUFFER_SIZE)?
                      cbLeftToReceive: RECV_BUFFER_SIZE;
iiRecd = sockClient.Receive (recdData, iiGet);

// test for errors and get out if they occurred
if (iiRecd == SOCKET_ERROR || iiRecd == 0)
{
int iErr = :: GetLastError ();
// TRACE ("returned a socket error");
CString errMsg;
errMsg.Format ("% d", iErr);
/ * you should handle the error here * /
            
nRet = -3;
goto PreReturnCleanup;
}

destFile.Write (recdData, iiRecd); // Write it
cbLeftToReceive-= iiRecd;

}
while (cbLeftToReceive> 0);

PreReturnCleanup: // labelled "goto" destination

delete [] recdData;
    
if (bFileIsOpen)
destFile.Close ();
// only close file if it's open (open might have failed above)
sockClient.Detach (); // detach may not be useful
sockClient.Close ();

    return nRet;
}
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Post time: 2020-7-28 19:00:01
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Add in the function header
AfxManageModuleState
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Post time: 2020-7-28 20:15:01
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CAsyncSocket and CSocket need a window object for message processing, so you need to create a CWnd object yourself. For the specific process, you can check the previous posts, someone asked and solved it.
In fact, these two classes are not easy to use, it is recommended that you use Winsock2 API.
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 Author| Post time: 2020-8-7 19:00:01
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to:北冥唐

Jiangzi, but I call this DLL for java (through JNI), so...
It seems to be difficult to create CWnd objects...
How to use Winsock2 API? Please give a code example
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Post time: 2020-8-8 15:15:01
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Socket API? You can read "Windows Network Programming"
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Post time: 2020-8-8 16:00:01
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CAsyncSocket and CSocket are not thread safe
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Post time: 2020-8-16 14:15:01
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Just create an invisible window, because it is only used for message processing.
toyexilove:
The thread safety of CAsyncSocket and CSocket is achieved through CWnd for message processing.
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Post time: 2020-8-16 14:45:01
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I have encountered similar problems before, using CAsyncSocket and CSocket classes will cause exceptions, and finally solved the problem with the winsock socket API.
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