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You try the function of the middle mouse button in IE (I tried it in Firefox), in the case of multiple words, there will still be flashes, gdi is not fast enough, I said sometimes, most of the time It's fast enough. This is a doomed thing. I think if you use compilation, it's about the same CPU rate as d3d, and it seems difficult to do it if you want the horse to run and not to eat grass. In addition, the refresh rate of the computer is not 24 frames, but 30 frames. The minimum requirement for modern games is 30 to avoid flickering. In many cases of pixels, especially almost 90% of pixels like large blocks of text have to be changed, and there is no cropping technology available. Alas, this is the case, it is difficult to do not flicker. The game can do not flicker, and the cutting technique is a very important factor.
I said that, but there is no shortage of talented people, geniuses or something, and I expect someone downstairs to have genius ideas. |
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